The Siren’s blind skill has an extremely long windup amidst a fight you’ll more than likely go down mid-use but if used correctly it can be viable for escape or even a kill as it does 20 damage in a 3D sphere around you though the range is sort of small. Likewise the skill should decrease your regeneration timer faster.) The Muses passive is only okay honestly. (Side note to fix: It’s extremely weak, the range should be increased and tiered so that the closer you are to the source the more HP you recover. The Toreador are sort of mediocre and need a rework, the heal is far too slow for the muse to be effective and the range is far too small. Only reason I put them in A tier is their lack of damage potential without proper build up but they do have great escape options and some of the highest potential survivability amidst a fight. Shockwave punch is a very effective shield. Only reason why Brute is an A is because while their passive is strong as it immediately regens health when not taking damage, they lack true melee capability if you pair them with sanguine and pop a Blood syringe they’re damn immortal. It also only does 20 damage on its own which is really low. Earth Shock is mediocre unless the enemy comes at you or runs away in a straight line, but it can be used to close in and in conjunction with their clan skill. Vandal’s passive Adrenaline rush makes it specialist paired with maximum choleric is nigh undefeatable in a melee match which this game will put you in more often than not. Only problem is it’s a little less easy to control. It also has a deceptively larger range.īrujah clan power is really good again like Nosferatu they have movement options for escape and covering land. But they can at least one up their enemies and lock people out of moving thru a specific location unless they want to be seen. I’d put prowler as a little weaker as they don’t have damage capability of the AoE. It can also be used a viable escape solidifying option. Meanwhile the sewer bombs is nigh in-escapable for downed enemies. Meanwhile both have extremely viable passives one for stalking weak enemies and the other for hiding more effectively. Nosferatu Clan Power is extremely easy to use whether it be to escape or close in/cover ground. When played with the optimized traits such as Chloric +. S - Vandal, Prowler, Saboteur A - Brute B - Siren, Muse C - Enforcer Sorry if this is pretentious or has already been done but unfortunately 3 of the classes are severely underpowered.
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